Status and On: During debugging, this would have been used to ensure collision and tile properties were set correctly.Under certain conditions the second value will read FFFF. Map: These two hex values reference two map regions: the first value is the current area and the second is area the player last exited.Position and Scroll: These six values display the player's current X/Y position and scroll information in hexadecimal.For example, opening the chest with the Eclipse Torch in it normally triggers a fight with one Specter but with the Block option enabled that fight will not occur until the Block option is toggled back off.Īll of the following values are display-only and cannot be manipulated via the debug menu. It also disables event checking so events triggered by walking on a tile or interacting with a tile will not be triggered. Block turns tile collision on or off, allowing the player to walk through anything but other sprites. Poison simply toggles on or off whether poisoned characters take damage while walking around. Toggling encounters on in an area where the game doesn't have formation data causes the game to crash when an encounter is triggered. In a few select areas, this value is locked and cannot be changed. The Enemy option toggles enemy encounters either on or off. Enemy, Poison, Block: These are toggled on and off by the A, B, and C buttons respectively.In Zosa, which requires the player maintain the default speed as part of a penguin walk, the game reverts to the 2 option, if this is changed. 4 is the fastest speed, and is used to make certain NPC sprites run faster than the player can follow. 1 is slower, and is used when characters need to walk slowly as part of events. They set the player's base movement speed, and take effect immediately. Speed: The three options here can be selected using Up and Down on the D-Pad.It can be closed at any time by pressing Start. The screen displayed in the screenshot to the right should open. To access debugging functions, press the Start button when outside of battle, then Confirm. They also interfere with Yes/No options and the space travel menu. While these codes are active, they set the cursor position for the party and system menus - rendering them effectively unusable until the codes are deactivated. For games that need the Game Genie code, use FFEC9F:06, and for Pro Action Replay (PAR) use the code FFEC9E:06. eventually her shifta and deband will have double boost but Im still working on it.The game's debug menu can be accessed with one of two codes, depending upon the system the game is playing on. luck increased to 150 (all newemans are getting this) luck increased to 200 (all humans are getting this) all of the mechguns in the game are really weak for some reason so Im buffing them sonic team armor is now called shadow team armor and drops for blackist daisy chain gets +500 atk and its special is grants zanba gets +250 atk and can now be equipped by everyone red sword gets +100 atk and its special is fire black king bar gets +200 atk and its special is megid stag cutlery gets +400 atk and its special is beserk ![]() evil curse has 999 atk now and can be equipped by humar berdysh can now by equipped by all hunters (dont know why it was only hucasts) ![]() panzer fast can now be equipped by everyone dark meteor can attack 3 times but same problem. dark flow can attack 3 times but Im still trying to get this to work but I dont think its possible? Im always looking for more quest makers and I tried to contact a guy named guardiangrit but he wont respond so if youre seeing this please email me. the first custom quest will be an enhanced version of my ferets sekrit of draknes (I know its spelled bad but its part of the quests history and this is PHANTASY star instead of fantasy star so its fine) but I have some others coming like forests 2: into da jungle and the raid on dark tower based on a cool quest I saw last year. because of stat changes being made any character can use as many materials as they want (currently bugged because if you use a material when youre maxed it drops to 0 so avoid doing that) when you hit lv200 you can fuse a third id too when you make your character youll be able to type a command that fuses your id with another id and youll get item drops from both ids when you do this (currently in beta) its also the id that drops the new weapons!!! its a black section id with lots of dark and evil weapons weve all been working to the bone to bring this too you and I want to give you a sneak peak of whats to come so without further adue here are some of changes! Introducing ETERNAL DARKDRIVE PSO a custom server made by me, sHADOW with the help of some help of some really cool people who share my dream of what pso is meant to be.
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